Ahad Hassan

Junior studying Information Systems Management at NYU

Graduating May 2027

UE5 Developer & Future PM in the Gaming Industry

I want to create experiences that help people unwind after a long day, energize them during low times, and open their perspectives and hearts to the world. Video games are my medium for making that happen.

Projects

Story-Driven Open World Demo

Third-Person Action-Adventure

An explorable urban world featuring mission-based storytelling, dynamic NPC systems, and player-driven narrative choices. Combines cover-based combat, vehicle mechanics, and environmental storytelling with branching dialogue and consequence tracking.

Work in Progress

Low-Poly Retro Horror Experience

First-Person Psychological Horror

A first-person psychological horror game focused on atmospheric tension and narrative-driven scares. Features environmental storytelling, stealth mechanics, and immersive sound design built in Unreal Engine 5.

Upcoming Project

DOOM-Style Fast-Paced FPS

Wave-Based Arena Shooter

A wave-based arena shooter emphasizing fluid movement, combo systems, and player progression. Designed to showcase engagement loops and retention mechanics through dynamic difficulty scaling.

Upcoming Project

Prior Experience

CEO & Co-Founder

May 2024 - January 2026

Neurobane

Led product development and management for an AI-powered neurodiagnostic system for psychiatric diagnosis. Oversaw business strategy, fundraising, and cross-functional team coordination to bring medical device innovation to market.